Weite - Breaking the Shackles
Sword Worlds Confederation
A loose confederation of worlds in the Sword Worlds subsector of the Spinward Marches Sector, spinward of Imperial space and coreward of the Darrians. The first settlement in the region was on Gram in -399. By ca. -200 the settlement of the area was largely complete, and the first interstellar government in the region, the Sacnoth Dominate, was formed in -186. Consisting of the twenty worlds settled up to that point, the Dominate lasted until -102, when it was fractured by rebellion into several smaller states.
During the ensuing centuries, various Sword World governments rose and fell, sometimes coalescing all the worlds under a single world’s domination, sometimes splintering into several small states. Contact with Imperial traders in 73 brought increased trade and had a stabilizing influence on the region, but this stability was short-lived.
The First Frontier War brought a desire for cooperation among the various squabbling worlds, and the end of the war saw the formation of the first unified confederation in centuries, centered on Sacnoth, and referred to as the Second Dominate. As a result of the Outworld Coalition’s victory, the Sword Worlds annexed Anselhome, Entrope, Torment, and Winston.
The Second Dominate held power until 698, when it was overthrown by a coalition headed by Gram. The Gram Coalition ruled until 788, when a short war with the Darrian Confederation resulted in the loss of the four worlds gained during the First Frontier War. Public outrage at the mishandling of the war caused the subsequent fall of the Gram government. The replacement for the Gram Coalition was the Trilateral Alliance, a decentralized organization headed by Narsil, Sacnoth, and Durendal. The Alliance broke up in 848, due in large part to the inherent weakness of its organization, and an interregnum of essentially independent worlds lasted until Gram reasserted its influence (helped substantially by Zhodani money and advisors, rumor has it) in 852. This government has remained in control down to the present.
In the aftermath of the Fifth Frontier War many members of the Confederation were lost to the Imperium and are now known as the Border Worlds. The remaining Sword Worlds are: Gram, Excalibur, Orcrist, Anduril, Narsil, Joyeuse, Colada, Tizon, Hrunting, Mjolnir, Gungnir and Enos.
The government allows almost complete local autonomy. Individual worlds maintain separate military forces, pass their own laws, and completely regulate their own internal affairs. The Confederation government, generally through the Confederation Patrol, regulates interworld trade, handles diplomatic relations with outside powers, and adjudicates interworld disputes.
In peacetime, the Confederation government maintains a pool of high-ranking military officers (selected from the military forces of all worlds) who are trained in large unit command and staff operations.
During time of war, all military forces are confederalized, and placed under a single unified command. For ground forces, divisions will be commanded by generals from the individual worlds, corps and higher organizations by Confederation officers. The component forces of a division will be from the same world whenever possible. For naval forces, individual ships are under the command of local officers, squadrons or higher organizations under Confederation officers.